Doo deet doo da doo doo doo! If you share our dorky weakness for classic arcade games, you’ll love French-Swiss artist Guillame Reymond’s Pac-Man Stop Animation. Shot in Switzerland’s Trafo Cinema, this giant game was simulated by “111 human pixels” that bounced from seat to seat for more than four hours.
We’re not gonna lie — we are totally making our friends recreate this with us the next time we go to the movies. In the meantime, we’ll content ourselves by playing with the Level 400 Degrees Oven Mitt. Game on!