The Best Pac-Man Game Ever

Doo deet doo da doo doo doo! If you share our dorky weakness for classic arcade games, you’ll love French-Swiss artist Guillame Reymond’s Pac-Man Stop Animation. Shot in Switzerland’s Trafo Cinema, this giant game was simulated by “111 human pixels” that bounced from seat to seat for more than four hours.

We’re not gonna lie — we are totally making our friends recreate this with us the next time we go to the movies. In the meantime, we’ll content ourselves by playing with the Level 400 Degrees Oven Mitt. Game on!

About Jenn

Jenn's first career aspiration was to be a dinosaur. After her kindergarten teacher informed her that couldn't happen, she decided she would be the next best thing: a writer. Aside from writing, Jenn loves chambray shirts, all cacti, and good typography.

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5 Responses to The Best Pac-Man Game Ever

  1. Not A Paper Cup 09/17/2010 at 2:42 pm #

    lol…awesome! :)

  2. Ellie 09/17/2010 at 11:03 pm #

    this is soooo cool! :D

  3. I V Y 09/18/2010 at 6:11 am #

    hehe this is mad !
    http://zebraandmeerkat.blogspot.com/

  4. Sophie 09/19/2010 at 8:50 am #

    haha! I hope they let them watch a movie while they did it!

  5. A.Co 09/19/2010 at 2:57 pm #

    Wow – can you imagine how long this took to make?!

    Amazing!

    A.Co @ A.Co est. 1984

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